WGET this file and complete fully and thoroughly in order to be receive credit

Wget Link

Team Lesson Plan:

SASS Part 1- Nathan, Aniket, Kalani

  • Basic UI Properties and what they mean
  • Color properties
  • Themes
  • SASS Definition/What it is useful for
  • SASS code segments w/ comparison to css
  • Demonstration of SASS

SASS Part 2- Max W, Evan

  • More UI Properties
  • UX
  • Layouts
  • Animation/animation code for UI

Building JavaScript Game or Application- Ryan, Jaden

  • Before vs After Minesweeper Game - how to customize
  • Building a java script game and what it requires

Hacks Page - Kalani, Max T

  • Students must create their own hack (simple app,game, etc using key components from the lesson)
  • Make sure the students can wget the file so they can work on it for their hacks

Classwork:

What are 5 Basic UI Elements?:

  1. Color 2.Size 3.Font
  2. Layout
  3. Icons

In your own words, explain what SASS does:

  • SASS is CSS extension where you can be more creative in designing the frontends.

What are some benefits to SASS?:

  • SASS makes code less complex as well as having more style elements. There are also a compiler which makes the code valid into CSS with low effort for the user and major benefits.
  • Allows for consistency to be maintained in an app, without needing repetitive coding.
  • you can change the look for different devices ex: phone and computer

Describe/Explain one of the more "advanced" SASS properties below in detail:

- One advanced SASS property is animation, which can let you rotate a picture as you want.

How does the number guesser game work?

  • The number guesser game works by creating a random number in between 1-100, and then checks the guess when the submit button is clicked. It then outputs whether the guess is lower or higher than the actual guess.

Explain how SASS can be used to make the number guesser game look more visually appealing?

  • SASS can make the game more appealing because it adds colors, and cool buttons, which are better than the white background of the regular game.

Hacks - Insert any screenshots, code segments, etc. that you need to in order to demonstrate an understanding of the hacks

Hacks Part 1

  1. Add your own element to your own repository to make it unique (0.9)

Hacks Part 2

  1. Add the style change button to your own github page (0.9)
    • Change the button to your own styles
    • See if you can let make it change to multiple different styles (we understand that it is hard to create multiple distinct styles so you are only required to make it clear you have at least three different styles at can be changed)
  2. Extra: Try and incorporate something you learned in the lesson into your CPT Project (0.1)

Hacks Part 3

  1. Add SASS to Number Guesser Game provided (0.9) or create your own Javascript game/application and add SASS to it (0.9+)
  2. We will collectively decide on the "best" game/app and award potential seed.

Copy and paste the following code segment into a markdown file which will be used for the hacks:

<html>
<head>
  <title>Guess the Number</title>
</head>
<body>
  <h1>Guess the Number</h1>
  <p>Try to guess the number between 1 and 100.</p>
  <input type="text" id="guess" placeholder="Enter your guess">
  <button onclick="checkGuess()">Submit</button>
  <p id="result"></p>

  <script>
    // Generate a random number between 1 and 100
    const randomNumber = Math.floor(Math.random() * 100) + 1;
    let attempts = 0;

    function checkGuess() {
      // Get the user's guess
      const guess = parseInt(document.getElementById("guess").value);

      // Increase the number of attempts
      attempts++;

      // Check if the guess is correct
      if (guess === randomNumber) {
        document.getElementById("result").innerHTML = `Congratulations! You guessed the number in ${attempts} attempts.`;
      } else if (guess < randomNumber) {
        document.getElementById("result").innerHTML = "Too low. Guess again.";
      } else {
        document.getElementById("result").innerHTML = "Too high. Guess again.";
      }
    }
  </script>
</body>
</html>